Getting started

Follow these steps to create a Singular widget:

  1. Share your widget

1. Download the widget boilerplate

Open a console and enter following commands:

C:\Users\tm\Singular Widgets>singular createwidget myWidget
Singular Widget  myWidget has been created
C:\Users\tm\Singular Widgets>dir /S /B
C:\Users\tm\Singular Widgets\myWidget
C:\Users\tm\Singular Widgets\myWidget\deploykey.json
C:\Users\tm\Singular Widgets\myWidget\source
C:\Users\tm\Singular Widgets\myWidget\source\icon.png
C:\Users\tm\Singular Widgets\myWidget\source\output.html

This set of commands creates a folder called myWidget on your local disk and clones the widget boilerplate into it. We recommend adding this folder to your source code management tool.

Description of default files



A file containing the widget deploy key.


The widget's source code.


The widget icon in the .png format.

output.html boiler plate

<!DOCTYPE html>

        /* The default widget style to make output match the bounding box */
        body {
            background: none;
            margin: 0;
            padding: 0;
            height: 100%;

        /* Add your custom styles here */

<body style="margin: 0;	background:none; overflow: hidden;">
    <div id='container' style="position: absolute; left:0%; top:0%; width: 100%; height: 100%"></div>

    <!-- Your custom html goes here -->

    <!-- Singular widget library -->
    <script src=""></script>
        let windowWidth = 0;
        let windowHeight = 0;
        let compositionInstance = null;

         * Initialize a Singular widget object and define its callback functions
            onInit: onSingularInit,
            onValue: onSingularValue,
            onButtonClicked: onSingularButtonClicked,
            onEditComp: onSingularEditComp,
            onAnimation: onSingularAnimation

         * addEventListener for window resizing
         * Relevant when your widget displays HTML content or uses widget compositions
        window.addEventListener("resize", function() {
            if (windowWidth != window.innerWidth || windowHeight != window.innerHeight) {
                windowWidth = window.innerWidth;
                windowHeight = window.innerHeight;
                if (compositionInstance) {
                    compositionInstance.resize(windowWidth, windowHeight);

         * onSingularInit()
         * Called when the widget instance is created
        function onSingularInit(params) {
            console.log("onSingularInit() - params =", params);
            windowWidth = window.innerWidth;
            windowHeight = window.innerHeight;

         * onSingularValue()
         * Called when the widget instance is created or the instance data has changed
        function onSingularValue(json) {
            console.log("onSingularValue() - json =", json);

         * onSingularButtonClicked()
         * Called when a push button of the widget is clicked
        function onSingularButtonClicked(button) {
            console.log("onSingularButtonClicked() - button =", button);

         * onSingularAnimation()
         * Called when the animation state of the widget changes
        function onSingularAnimation(anim) {
            console.log("onSingularAnimation() - anim =", anim);
            if (!compositionInstance) return;
            switch (anim.event) {
                case "start":
                case "stop":
                case "jump":
                case "seek":
                case "init":

         * onSingularEditComp()
         * Called when the subcomposition of a widget is edited
        function onSingularEditComp(composition) {
            console.log("onSingularEditComp() - composition =", composition);


2. Create a widget template in your Singular account

1. Log into and check your permissions

To create a widget, you need an account that has developer permissions. Check your permissions by navigating to the Singular Dashboard, selecting the User Menu > Settings, and checking your User Settings.

User Administration and Developer Tools should be switched on.

2. Create a new widget

Also on the Singular Dashboard:

1. Select the User Menu > Widget Manager, and then New Widget to create a new widget.

2. Enter a name and category for your widget.

The widget name doesn't need to match the name of the folder used in the singular createwidget command in step one. Nevertheless, we recommend using the same name.

3. Deploy your widget code

Continuing in the Widget Manager:

1. Copy the Deploy Key from the Widget Details and paste it into the deploykey.json file from step one.

The file should look like this:

  "deploykey": "uS3bDUabcDnYlAZMO87OL2nBckvSIdmE"

2. Upload the widget code to Singular using following command in the Node.js console:

C:\Users\tm\Singular Widgets> singular deploywidget myWidget
Singular.Live widget deploy
Validating files in directory "source"
Creating zip file
Deploying widget to Singular.Live
Widget ID: 4215 successfully deployed

C:\Users\tm\Singular Widgets>

The deploy script will read the deploy.json file, extract the deploy key, create a zip-file of the widget sources, and upload it to the Cloud. Your widget then will be visible in the Widget Browser when you create a new widget instance.

Activate the Show Dev Versions checkbox in the Widget Browser to access the development version of your widget.

The status of the Development version of your widget gets updated every time you deploy new sources for your widget. Refresh the Widget Manager and select your widget to see to see its updated status.

4. Define your widget UI

Define the widget UI in the UI Definition field.

5. Test and debug your widget

Before you publish your widget, use Chrome's developer tools to debug and optimize it.

6. Publish your widget

When you're done testing your widget, use the publish function to make it available for other users.

The publish function creates an identical copy of the development version of your widget and tags it as published. When you do this, the development version gets increased by one.

Widgets never get deleted from the platform. They are always in one of the following states:

  • development: Every new widget defaults to the development status. Widgets under development and can only be accessed by users with development permissions. Once your widget has been fully developed and tested, you can publish it to make it available to other users. Widgets with development status can be published.

  • published: A published widget is available to all members of your account. Only one published version of a widget can exist at the same time. By default, the latest published version will be used when creating an instance of a widget. Widgets with published status can be un-published.

  • archived: Widgets automatically get archived when a new version is published. Existing widget instances that use an older widget version will stay on the older version. A standard user can manually update the widget in the widget instance by selecting the Update button. Users with developer permissions can also use any archived version of an widget. Widgets with archived status can be published and depreciated.

  • depreciated: Set a widget to depreciated status when you want or need to force a widget instance to upgrade to the latest published version of an widget. A widget with depreciated status can be archived.

Overview of widget statuses

StatusActionNew status















7. Share your widget (optional)

If you'd like to share your widget with another Singular user, enter their Singular account name in the Share with field in the Widget Manager.

Last updated